This is documentation for the next SDK version. For up-to-date documentation, see the latest version (SDK 55).
Material Colors
Read the Material 3 color palette (including Material 3 Dynamic Colors) from JavaScript.
For the complete documentation index, see llms.txt. Use this file to discover all available pages.
@expo/ui/jetpack-compose exposes the Material 3 color palette used by Jetpack Compose so you can pick a palette source and have every component under a <Host> theme from it consistently.
The palette source depends on the options you pass:
- Wallpaper-derived: Default on Android 12+ when no
seedColoris given. Uses Material 3 Dynamic Colors (Material You). - Static Material 3 baseline: Default fallback on Android 11 and below when no
seedColoris given. - Seeded from a color: When you pass a
seedColor, the full palette is derived using the same algorithm that Material 3 Dynamic Colors use for wallpaper-based colors. Works on every Android API level and is independent of the wallpaper.
Installation
-Â npx expo install @expo/uiIf you are installing this in an existing React Native app, make sure to install expo in your project.
Usage
Theming <Host> from a seed color
Host accepts seedColor and colorScheme props directly. This is the recommended way to theme a Compose subtree. Native Compose components under this Host render with the seeded palette and any descendant that calls useMaterialColors() without arguments receives the same palette from the Host's context.
import { Button, Host, Text } from '@expo/ui/jetpack-compose'; export default function BrandedHostExample() { return ( <Host seedColor="#8E24AA" colorScheme="dark" style={{ flex: 1 }}> <Button onClick={() => {}}> <Text>Themed from the seed</Text> </Button> </Host> ); }
Reading the current palette inside Host
Call useMaterialColors() without arguments inside a <Host> to read the Host's current palette. The hook returns a reference-stable MaterialColors object and does not cross the native bridge on re-renders.
import { Column, Host, Text, useMaterialColors } from '@expo/ui/jetpack-compose'; import { padding } from '@expo/ui/jetpack-compose/modifiers'; export default function MaterialColorsExample() { return ( <Host style={{ flex: 1 }}> <PaletteInspector /> </Host> ); } function PaletteInspector() { const colors = useMaterialColors(); return ( <Column modifiers={[padding(16, 16, 16, 16)]} verticalArrangement={{ spacedBy: 8 }}> <Text>Primary: {colors.primary}</Text> <Text>Surface: {colors.surface}</Text> </Column> ); }
Computing a specific palette with arguments
Pass arguments to useMaterialColors() to compute a palette on demand, even outside a <Host>. The scheme takes 'light' or 'dark', you can omit it to follow the system.
import { Column, Host, Text, useMaterialColors } from '@expo/ui/jetpack-compose'; import { padding } from '@expo/ui/jetpack-compose/modifiers'; export default function UseMaterialColorsExample() { const dark = useMaterialColors({ scheme: 'dark' }); const brand = useMaterialColors({ seedColor: '#8E24AA' }); const brandedDark = useMaterialColors({ scheme: 'dark', seedColor: '#8E24AA' }); return ( <Host style={{ flex: 1 }}> <Column modifiers={[padding(16, 16, 16, 16)]} verticalArrangement={{ spacedBy: 8 }}> <Text>Dark primary: {dark.primary}</Text> <Text>Brand primary: {brand.primary}</Text> <Text>Branded dark primary: {brandedDark.primary}</Text> </Column> </Host> ); }
Reading colors outside React components
import { getMaterialColors, isDynamicColorAvailable } from '@expo/ui/jetpack-compose'; const palette = getMaterialColors({ seedColor: '#8E24AA' }); console.log('available:', isDynamicColorAvailable, 'primary:', palette.primary);
API
Constants
Type: boolean
Whether the current device supports Material You dynamic colors (Android
12+). When false, getMaterialColors and useMaterialColors
return the static Material 3 baseline palette unless a seedColor is
provided — seed-based palettes work on every Android API level.
Hooks
| Parameter | Type |
|---|---|
| options(optional) | UseMaterialColorsOptions |
Returns the Material 3 color palette.
Call with no arguments inside a <Host> to get the palette that <Host> is themed with.
Pass scheme and/or seedColor to get a specific palette.
MaterialColorsMethods
| Parameter | Type |
|---|---|
| options(optional) | MaterialColorsOptions |
Get the Material 3 color palette.
MaterialColorsTypes
Material 3 color palette exposed to TypeScript/JavaScript as #RRGGBBAA strings.
On Android 12+ devices these values are derived from the app user's wallpaper
(Material You). On older devices they fall back to the static Material 3
baseline palette. Use isDynamicColorAvailable to distinguish the
two at runtime.
| Property | Type | Description |
|---|---|---|
| background | RgbaHex | The background color that appears behind scrollable content. |
| error | RgbaHex | The error color is used to indicate errors in components, such as invalid text in a text field. |
| errorContainer | RgbaHex | The preferred tonal color of error containers. |
| inverseOnSurface | RgbaHex | A color that contrasts well with |
| inversePrimary | RgbaHex | Color to be used as a "primary" color in places where the inverse color scheme is needed, such as the button on a SnackBar. |
| inverseSurface | RgbaHex | A color that contrasts sharply with |
| onBackground | RgbaHex | Color used for text and icons displayed on top of the background color. |
| onError | RgbaHex | Color used for text and icons displayed on top of the error color. |
| onErrorContainer | RgbaHex | The color (and state variants) that should be used for content on top of |
| onPrimary | RgbaHex | Color used for text and icons displayed on top of the primary color. |
| onPrimaryContainer | RgbaHex | The color (and state variants) that should be used for content on top of |
| onPrimaryFixed | RgbaHex | Color used for text and icons displayed on top of |
| onPrimaryFixedVariant | RgbaHex | An |
| onSecondary | RgbaHex | Color used for text and icons displayed on top of the secondary color. |
| onSecondaryContainer | RgbaHex | The color (and state variants) that should be used for content on top of |
| onSecondaryFixed | RgbaHex | Color used for text and icons displayed on top of |
| onSecondaryFixedVariant | RgbaHex | An |
| onSurface | RgbaHex | Color used for text and icons displayed on top of the surface color. |
| onSurfaceVariant | RgbaHex | The color (and state variants) that can be used for content on top of |
| onTertiary | RgbaHex | Color used for text and icons displayed on top of the tertiary color. |
| onTertiaryContainer | RgbaHex | The color (and state variants) that should be used for content on top of |
| onTertiaryFixed | RgbaHex | Color used for text and icons displayed on top of |
| onTertiaryFixedVariant | RgbaHex | An |
| outline | RgbaHex | Subtle color used for boundaries. Outline color role adds contrast for accessibility purposes. |
| outlineVariant | RgbaHex | Utility color used for boundaries for decorative elements when strong contrast is not required. |
| primary | RgbaHex | The primary color is the color displayed most frequently across your app's screens and components. |
| primaryContainer | RgbaHex | The preferred tonal color of containers. |
| primaryFixed | RgbaHex | A primary variant that maintains the same tone in light and dark themes. The fixed color role may be used instead of the equivalent container role in situations where such fixed behavior is desired. |
| primaryFixedDim | RgbaHex | A primary variant that maintains the same tone in light and dark themes. Dim roles provide a stronger, more emphasized tone relative to the equivalent fixed color. |
| scrim | RgbaHex | Color of a scrim that obscures content. |
| secondary | RgbaHex | The secondary color provides more ways to accent and distinguish your product. Secondary colors are best for:
|
| secondaryContainer | RgbaHex | A tonal color to be used in containers. |
| secondaryFixed | RgbaHex | A secondary variant that maintains the same tone in light and dark themes. The fixed color role may be used instead of the equivalent container role in situations where such fixed behavior is desired. |
| secondaryFixedDim | RgbaHex | A secondary variant that maintains the same tone in light and dark themes. Dim roles provide a stronger, more emphasized tone relative to the equivalent fixed color. |
| surface | RgbaHex | The surface color that affect surfaces of components, such as cards, sheets, and menus. |
| surfaceBright | RgbaHex | A surface variant that is always brighter than |
| surfaceContainer | RgbaHex | A surface variant that affects containers of components, such as cards, sheets, and menus. |
| surfaceContainerHigh | RgbaHex | A surface variant for containers with higher emphasis than |
| surfaceContainerHighest | RgbaHex | A surface variant for containers with higher emphasis than |
| surfaceContainerLow | RgbaHex | A surface variant for containers with lower emphasis than |
| surfaceContainerLowest | RgbaHex | A surface variant for containers with lower emphasis than |
| surfaceDim | RgbaHex | A surface variant that is always dimmer than |
| surfaceTint | RgbaHex | This color will be used by components that apply tonal elevation and is applied on top of |
| surfaceVariant | RgbaHex | Another option for a color with similar uses of |
| tertiary | RgbaHex | The tertiary color that can be used to balance primary and secondary colors, or bring heightened attention to an element such as an input field. |
| tertiaryContainer | RgbaHex | A tonal color to be used in containers. |
| tertiaryFixed | RgbaHex | A tertiary variant that maintains the same tone in light and dark themes. The fixed color role may be used instead of the equivalent container role in situations where such fixed behavior is desired. |
| tertiaryFixedDim | RgbaHex | A tertiary variant that maintains the same tone in light and dark themes. Dim roles provide a stronger, more emphasized tone relative to the equivalent fixed color. |
Options common to getMaterialColors and useMaterialColors.
| Property | Type | Description |
|---|---|---|
| scheme(optional) | 'light' | 'dark' | Force a specific appearance. When omitted, the palette follows the current system dark/light mode. |
| seedColor(optional) | ColorValue | Seed color used to generate the full Material 3 palette via the
|
8-digit RGBA hex color string, always in #RRGGBBAA form (uppercase).
Compatible with React Native's ColorValue.
String union of string values.
Options for useMaterialColors.
Type: Omit<MaterialColorsOptions, 'scheme'> extended by:
| Property | Type | Description |
|---|---|---|
| colorScheme(optional) | ColorSchemeName |
|