This is documentation for the next SDK version. For up-to-date documentation, see the latest version (SDK 52).

Expo Haptics iconExpo Haptics

GitHub

npm

A library that provides access to the system's vibration effects on Android, the haptics engine on iOS, and the Web Vibration API on web.

Android
iOS
Web

expo-haptics provides haptic (touch) feedback for:

  • Android devices using Vibrator system service.
  • iOS 10+ devices using the Taptic Engine.
  • Web platforms using the Web Vibration API.

On iOS, the Taptic engine will do nothing if any of the following conditions are true on a user's device:

  • Low Power Mode is enabled. This can be detected with expo-battery.
  • User disabled the Taptic Engine in settings.
  • iOS Camera is active (to prevent destabilization).
  • iOS dictation is active (to not disturb the microphone input).

On web, the library uses the Web Vibration API. Note the following:

  • The API must be supported by the browser (check browser compatibility)
  • The device must have vibration hardware
  • The user must grant permission to use vibration (usually automatic)
  • Some browsers may ignore vibration in certain contexts (for example, background tabs)

Installation

Terminal
npx expo install expo-haptics

If you are installing this in an existing React Native app, start by installing expo in your project. Then, follow the additional instructions as mentioned by the library's README under "Installation in bare React Native projects" section.

Configuration

On Android, this library requires permission to control vibration on the device. The VIBRATE permission is added automatically.

Usage

Haptics usage
import { StyleSheet, View, Text, Button } from 'react-native';
import * as Haptics from 'expo-haptics';

export default function App() {
  return (
    <View style={styles.container}>
      <Text style={styles.text}>Haptics.selectionAsync</Text>
      <View style={styles.buttonContainer}>
        <Button title="Selection" onPress={() => Haptics.selectionAsync()} />
      </View>
      <Text style={styles.text}>Haptics.notificationAsync</Text>
      <View style={styles.buttonContainer}>
        <Button
          title="Success"
          onPress={
            () =>
              Haptics.notificationAsync(
                Haptics.NotificationFeedbackType.Success
              )
          }
        />
        <Button
          title="Error"
          onPress={
            () =>
              Haptics.notificationAsync(
                Haptics.NotificationFeedbackType.Error
              )
          }
        />
        <Button
          title="Warning"
          onPress={
            () =>
              Haptics.notificationAsync(
                Haptics.NotificationFeedbackType.Warning
              )
          }
        />
      </View>
      <Text style={styles.text}>Haptics.impactAsync</Text>
      <View style={styles.buttonContainer}>
        <Button
          title="Light"
          onPress={
            () => Haptics.impactAsync(Haptics.ImpactFeedbackStyle.Light)
          }
        />
        <Button
          title="Medium"
          onPress={
            () => Haptics.impactAsync(Haptics.ImpactFeedbackStyle.Medium)
          }
        />
        <Button
          title="Heavy"
          onPress={
            () => Haptics.impactAsync(Haptics.ImpactFeedbackStyle.Heavy)
          }
        />
        <Button
          title="Rigid"
          onPress={
            () => Haptics.impactAsync(Haptics.ImpactFeedbackStyle.Rigid)
          }
        />
        <Button
          title="Soft"
          onPress={
            () => Haptics.impactAsync(Haptics.ImpactFeedbackStyle.Soft)
          }
        />
      </View>
    </View>
  );
}

const styles = StyleSheet.create({
  container: {
    flex: 1,
    justifyContent: 'center',
    paddingHorizontal: 16,
  },
  buttonContainer: {
    flexDirection: 'row',
    alignItems: 'stretch',
    marginTop: 10,
    marginBottom: 30,
    justifyContent: 'space-between',
  },
});

API

import * as Haptics from 'expo-haptics';

Methods

Haptics.impactAsync(style)

Android
iOS
Web
ParameterTypeDescription
style(optional)ImpactFeedbackStyle

A collision indicator that on Android is simulated using Vibrator and on iOS, it is directly mapped to UIImpactFeedbackStyle. You can use one of Haptics.ImpactFeedbackStyle.{Light, Medium, Heavy, Rigid, Soft}.

Default:ImpactFeedbackStyle.Medium

Returns:
Promise<void>

A Promise which fulfils once native size haptics functionality is triggered.

Haptics.notificationAsync(type)

Android
iOS
Web
ParameterTypeDescription
type(optional)NotificationFeedbackType

A notification feedback type that on Android is simulated using Vibrator and iOS is directly mapped to UINotificationFeedbackType. You can use one of Haptics.NotificationFeedbackType.{Success, Warning, Error}.

Default:NotificationFeedbackType.Success

The kind of notification response used in the feedback.

Returns:
Promise<void>

A Promise which fulfils once native size haptics functionality is triggered.

Haptics.performAndroidHapticsAsync(type)

Android
ParameterType
typeAndroidHaptics

Use the device haptics engine to provide physical feedback to the user.

Returns:
Promise<void>

Haptics.selectionAsync()

Android
iOS
Web

Used to let a user know when a selection change has been registered.

Returns:
Promise<void>

A Promise which fulfils once native size haptics functionality is triggered.

Enums

AndroidHaptics

Android

Clock_Tick

AndroidHaptics.Clock_Tick = "clock-tick"

The user has pressed either an hour or minute tick of a Clock.

Confirm

AndroidHaptics.Confirm = "confirm"

A haptic effect to signal the confirmation or successful completion of a user interaction.

Context_Click

AndroidHaptics.Context_Click = "context-click"

The user has performed a context click on an object.

Drag_Start

AndroidHaptics.Drag_Start = "drag-start"

The user has started a drag-and-drop gesture. The drag target has just been "picked up".

Gesture_End

AndroidHaptics.Gesture_End = "gesture-end"

The user has finished a gesture (for example, on the soft keyboard).

Gesture_Start

AndroidHaptics.Gesture_Start = "gesture-start"

The user has started a gesture (for example, on the soft keyboard).

Keyboard_Press

AndroidHaptics.Keyboard_Press = "keyboard-press"

The user has pressed a virtual or software keyboard key.

Keyboard_Release

AndroidHaptics.Keyboard_Release = "keyboard-release"

The user has released a virtual keyboard key.

Keyboard_Tap

AndroidHaptics.Keyboard_Tap = "keyboard-tap"

The user has pressed a soft keyboard key.

Long_Press

AndroidHaptics.Long_Press = "long-press"

The user has performed a long press on an object that results in an action being performed.

No_Haptics

AndroidHaptics.No_Haptics = "no-haptics"

No haptic feedback should be performed.

Reject

AndroidHaptics.Reject = "reject"

A haptic effect to signal the rejection or failure of a user interaction.

Segment_Frequent_Tick

AndroidHaptics.Segment_Frequent_Tick = "segment-frequent-tick"

The user is switching between a series of many potential choices. For example, minutes on a clock face or individual percentages. This constant is expected to be very soft, so as not to be uncomfortable when performed a lot in quick succession. If the device can't make a suitably soft vibration, then it may not make any vibration.

Segment_Tick

AndroidHaptics.Segment_Tick = "segment-tick"

The user is switching between a series of potential choices. For example, items in a list or discrete points on a slider.

Text_Handle_Move

AndroidHaptics.Text_Handle_Move = "text-handle-move"

The user has performed a selection/insertion handle move on text field.

Toggle_Off

AndroidHaptics.Toggle_Off = "toggle-off"

The user has toggled a switch or button into the off position.

Toggle_On

AndroidHaptics.Toggle_On = "toggle-on"

The user has toggled a switch or button into the on position.

Virtual_Key

AndroidHaptics.Virtual_Key = "virtual-key"

The user has pressed on a virtual on-screen key.

Virtual_Key_Release

AndroidHaptics.Virtual_Key_Release = "virtual-key-release"

The user has released a virtual key.

ImpactFeedbackStyle

Android
iOS
Web

The mass of the objects in the collision simulated by a UIImpactFeedbackGenerator object UINotificationFeedbackStyle.

Heavy

ImpactFeedbackStyle.Heavy = "heavy"

A collision between large, heavy user interface elements.

Light

ImpactFeedbackStyle.Light = "light"

A collision between small, light user interface elements.

Medium

ImpactFeedbackStyle.Medium = "medium"

A collision between moderately sized user interface elements.

Rigid

ImpactFeedbackStyle.Rigid = "rigid"

A collision between user interface elements that are rigid, exhibiting a small amount of compression or elasticity.

Soft

ImpactFeedbackStyle.Soft = "soft"

A collision between user interface elements that are soft, exhibiting a large amount of compression or elasticity.

NotificationFeedbackType

Android
iOS
Web

The type of notification feedback generated by a UINotificationFeedbackGenerator object. UINotificationFeedbackType.

Error

NotificationFeedbackType.Error = "error"

A notification feedback type indicating that a task has failed.

Success

NotificationFeedbackType.Success = "success"

A notification feedback type indicating that a task has completed successfully.

Warning

NotificationFeedbackType.Warning = "warning"

A notification feedback type indicating that a task has produced a warning.