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A reference of configuration options for custom builds with EAS Build.
Creating custom workflows for EAS Build helps customize the build process for your project.
Workflow files are stored inside the .eas/build directory path. They use YAML syntax and must have a .yml
or .yaml
file extension. If you are new to YAML or want to learn more about the syntax, see Learn YAML in Y minutes.
build
Defined to describe a custom workflow. All config options to create a workflow are specified under it.
name
The name of your workflow that is used to identify the workflow in the build logs. EAS Build uses this property to display the name of your workflow in the dashboard.
For example, the workflow name is Run tests
:
build:
name: Run tests
steps:
- eas/checkout
- run:
name: Install dependencies
command: npm install
steps
Steps are used to describe a list of actions, either in the form of commands or function calls. These actions are executed when a workflow runs on EAS Build. You can define single or multiple steps in a workflow. However, it is required to define at least one step per workflow.
Each step is configured with the following properties:
steps[].run
The run
key is used to trigger a set of instructions. For example, a run
key is used to install dependencies using the npm install
command:
build:
name: Install npm dependencies
steps:
- eas/checkout
- run:
name: Install dependencies
command: npm install
You can also use steps[].run
to execute single or multiline shell commands:
build:
name: Run inline shell commands
steps:
- run: echo "Hello world"
- run: |
echo "Multiline"
echo "bash commands"
For example, a workflow with the following steps
will print "Hello world":
build:
name: Greeting
steps:
- run: echo "Hello world"
Note:
-
beforerun
counts as indentation.
When multiple steps
are defined, they are executed sequentially. For example, a workflow with the following steps
will first check out the project, install npm dependencies, and then run a command to run tests:
build:
name: Run tests
steps:
- eas/checkout
- run:
name: Install dependencies
command: npm install
- run:
name: Run tests
command: |
echo "Running tests..."
npm test
Environment variables exported (using export
) in one step's command
are not automatically exposed to other steps. To share an environment variable with other steps, use the set-env
executable.
set-env
expects to be called with two arguments: environment variable's name and value. For example, set-env NPM_TOKEN "abcdef"
will expose $NPM_TOKEN
variable with value abcdef
to other steps.
Note: Variables shared with
set-env
are not automatically exported locally. You need to callexport
yourself.
build:
name: Shared environment variable example
steps:
- run:
name: Set environment variables
command: |
set -x
# Set variable
ENV_TEST_LOCAL="present-only-in-current-shell-context"
# Set and export variable
export ENV_TEST_LOCAL_EXPORT="present-in-current-step"
# Set shared EAS Workflow variable
set-env ENV_TEST_SET_ENV "present-in-following-steps"
# Will print "ENV_TEST_LOCAL: present-only-in-current-shell-context"
# because current shell has access to this local variable.
echo "ENV_TEST_LOCAL: $ENV_TEST_LOCAL"
# Will print "ENV_TEST_LOCAL_EXPORT: present-in-current-step"
# because export also sets the local variable value.
echo "ENV_TEST_LOCAL_EXPORT: $ENV_TEST_LOCAL_EXPORT"
# Will "ENV_TEST_SET_ENV: "
# because set-env does not set or export variables.
echo "ENV_TEST_SET_ENV: $ENV_TEST_SET_ENV"
# Will only print LOCALLY_EXPORTED_ENV,
# because it is the only export-ed variable.
env | grep ENV_TEST_
- run:
name: Check variables values in next step
command: |
set -x
# Will print "ENV_TEST_LOCAL: ", because ENV_TEST_LOCAL
# is only a local variable in previous step.
echo "ENV_TEST_LOCAL: $ENV_TEST_LOCAL"
# Will print "ENV_TEST_LOCAL_EXPORT: "
# because export does not share a variable to other steps.
echo "ENV_TEST_LOCAL_EXPORT: $ENV_TEST_LOCAL_EXPORT"
# Will print "ENV_TEST_SET_ENV: present-in-following-steps"
# because set-env "exported" variable to other steps.
echo "ENV_TEST_SET_ENV: $ENV_TEST_SET_ENV"
# Will only print ENV_TEST_SET_ENV,
# because set-env "exported" it to other steps.
env | grep ENV_TEST_
steps[].run.name
The name used in build logs to display the name of the step.
steps[].run.command
The command
defines a custom shell command to run when a step is executed. It is required to define a command for each step. It can be a multiline shell command:
build:
name: Run tests
steps:
- eas/checkout
- run:
name: Run tests
command: |
echo "Running tests..."
npm test
steps[].run.working_directory
The working_directory
is used to define an existing directory from the project's root directory. After an existing path is defined in a step, using it changes the current directory for that step. For example, a step is created to list all the assets inside the assets directory, which is a directory in your Expo project. The working_directory
is set to assets
:
build:
name: Demo
steps:
- eas/checkout
- run:
name: List assets
working_directory: assets
command: ls -la
steps[].run.shell
Used to define the default executable shell for a step. For example, the step's shell is set to /bin/sh
:
build:
name: Demo
steps:
- run:
shell: /bin/sh
command: |
echo "Steps can use another shell"
ps -p $$
steps[].run.inputs
Input values are provided to a step. For example, you can use input
to provide a value:
build:
name: Demo
steps:
- run:
name: Say Hi
inputs:
name: Expo
command: echo "Hi, ${ inputs.name }!"
steps[].run.outputs
An output value is expected during a step. For example, a step has an output value of Hello world
:
build:
name: Demo
steps:
- run:
name: Produce output
outputs: [value]
command: |
echo "Producing output for another step"
set-output value "Output from another step..."
steps[].run.outputs.required
An output value can use a boolean to indicate if the output value is required or not. For example, a function does not have a required output value:
build:
name: Demo
steps:
- run:
name: Produce another output
id: id456
outputs:
- required_param
- name: optional_param
required: false
command: |
echo "Producing more output"
set-output required_param "abc 123 456"
steps[].run.id
Defining an id
for a step allows:
For example, the following function generates a random number:
functions:
random:
name: Generate random number
outputs: [value]
command: set-output value `random_number`
In a workflow, let's use the random
function to generate two random numbers and print them:
build:
name: Functions Demo
steps:
- random:
id: random_1
- random:
id: random_2
- run:
name: Print random numbers
inputs:
random_1: ${ steps.random_1.value }
random_2: ${ steps.random_2.value }
command: |
echo "${ inputs.random_1 }"
echo "${ inputs.random_2 }"
For example, the following workflow demonstrates how to use output from one step to another:
build:
name: Outputs demo
steps:
- run:
name: Produce output
id: id123 # <---- !!!
outputs: [foo]
command: |
echo "Producing output for another step"
set-output foo bar
- run:
name: Use output from another step
inputs:
foo: ${ steps.id123.foo }
command: |
echo "foo = \"${ inputs.foo }\""
functions
Defined to describe a reusable function that can be used in a workflow. All config options to create a function are specified with the following properties:
functions.[function_name]
The [function_name]
is the name of a function that you define to identify it in the build.steps
. For example, you can define a function with the name greetings
:
functions:
greetings:
name: Say Hi!
functions.[function_name].name
The name that is used in build logs to display the name of the function. For example, a function with the display name Say Hi!
:
functions:
greetings:
name: Say Hi!
functions.[function_name].inputs
Input values are provided to a function.
inputs[].name
The name of the input value. It is used as an identifier to access the input value such as in bash command interpolation.
functions:
greetings:
name: Say Hi!
inputs:
- name: name
default_value: Hello world
command: echo "${ inputs.name }!"
inputs[].required
Boolean to indicate if the input value is required or not. For example, a function does not have a required value:
functions:
greetings:
name: Say Hi!
inputs:
- name: name
required: false
inputs[].type
The type of the input value. It can be either string
, num
or json
.
Input values set in the function call as well as default_value
and allowed_values
for the function are validated against the type.
The default input type
is string
.
For example, a function has an input value of type string
:
functions:
greetings:
name: Say Hi!
inputs:
- name: name
type: string
- name: age
type: num
- name: other_data
type: json
inputs[].default_value
You can use default_value
to provide one default input. For example, a function has a default value of Hello world
:
functions:
greetings:
name: Say Hi!
inputs:
- name: name
default_value: Hello world
inputs[].allowed_values
You can use allowed_values
to provide multiple values in an array. For example, a function has multiple allowed values:
functions:
greetings:
name: Say Hi!
inputs:
- name: name
default_value: Hello world
allowed_values: [Hi, Hello, Hey]
type: string
Multiple input values can be provided to a function.
functions:
greetings:
name: Say Hi!
inputs:
- name: name
default_value: Expo
- name: greeting
default_value: Hi
allowed_values: [Hi, Hello]
command: echo "${ inputs.greeting }, ${ inputs.name }!"
functions.[function_name].outputs
An output value is expected from a function. For example, a function has an output value of Hello world
:
functions:
greetings:
name: Say Hi!
outputs: [value]
command: set-output value "Hello world"
outputs[].name
The name of the output value. It is used as an identifier to access the output value in another step:
functions:
greetings:
name: Say Hi!
outputs:
- name: name
outputs[].required
Boolean to indicate if the output value is required or not. For example, a function does not have a required output value:
functions:
greetings:
name: Say Hi!
outputs:
- name: value
required: false
functions.[function_name].command
Used to define the command to run when a function is executed, if you wish the function to be a simple shell script. Each function is required to define either a command
or a path
to JS/TS module implementing the function. For example, the command echo "Hello world"
is used to print a message:
functions:
greetings:
name: Say Hi!
command: echo "Hi!"
functions.[function_name].path
Used to define the path to a JavaScript/TypeScript module implementing the function. Each function is required to define either a command
or a path
property. For example, the path ./greetings
is used to execute a greetings
function declared in the greetings
module:
functions:
greetings:
name: Say Hi!
path: ./greetings
functions.[function_name].shell
Used to define the default executable shell for a step where a function is executed. For example, the step's shell is set to /bin/sh
:
functions:
greetings:
name: Say Hi!
shell: /bin/sh
command: echo "Hi!"
functions.[function_name].supported_platforms
Used to define the supported platforms for a function. Defaults to all platforms. Allowed platforms: darwin
, linux
.
For example, the function's supported platform is darwin
(macOS):
functions:
greetings:
name: Say Hi!
supported_platforms: [darwin]
command: echo "Hi!"
import
A config file path list used to import functions from other config files. Imported files cannot have the build
section.
For example, the following workflow imports two files and calls two imported functions - say_hi
and say_bye
.
import:
- common-functions.yml
- another-file.yml
build:
steps:
- say_hi
- say_bye
functions:
say_hi:
name: Say Hi!
command: echo "Hi!"
functions:
say_bye:
name: Say bye :(
command: echo "Bye!"
EAS provides a set of built-in reusable functions that you can use in a workflow without defining the function definition.
Tip: Any function that is built-in and provided by EAS must start with theeas/
prefix.
eas/build
The all-in-one function that encapsulates the entire EAS Build build process. It resolves the best build workflow configuration based on your build profile's settings from eas.json.
It's ideal for people who want to have the build done without worrying about altering and configuring the build process manually. It can be a great starting point for your custom build configuration if you are interested in using other custom steps before or after the build process and you don't want to change the build process itself.
build:
name: Run a build using a single command
steps:
- eas/build
To have more control over the build process and customize it as per your requirements, see the following custom functions and steps that run in the background by eas/build
. They are executed as a build process based on your build profile's configuration.
When a build configuration is using withoutCredentials
:
eas/checkout
eas/use_npm_token
eas/install_node_modules
eas/resolve_build_config
eas/prebuild
eas/configure_eas_update
eas/run_gradle
eas/find_and_upload_build_artifacts
When a build configuration uses credentials (for both internal
and store
distribution builds):
eas/checkout
eas/use_npm_token
eas/install_node_modules
eas/resolve_build_config
eas/prebuild
eas/configure_eas_update
eas/inject_android_credentials
eas/configure_android_version
eas/run_gradle
eas/find_and_upload_build_artifacts
When a build configuration is using withoutCredentials
or simulator
:
eas/checkout
eas/use_npm_token
eas/install_node_modules
eas/resolve_build_config
eas/prebuild
pod install
commandeas/configure_eas_update
eas/generate_gymfile_from_template
eas/run_fastlane
eas/find_and_upload_build_artifacts
When a build configuration uses credentials (for both internal
and store
distribution builds):
eas/checkout
eas/use_npm_token
eas/install_node_modules
eas/resolve_build_config
eas/resolve_apple_team_id_from_credentials
eas/prebuild
pod install
commandeas/configure_eas_update
eas/configure_ios_credentials
eas/configure_ios_version
eas/generate_gymfile_from_template
eas/run_fastlane
eas/find_and_upload_build_artifacts
You can replace the eas/build
command call by using these steps in your YAML configuration file:
View the steps executed behind the scenes by the `eas/build` function for an iOS simulator build in our example repository.
View the steps executed behind the scenes by the `eas/build` function for an iOS build with credentials in our example repository.
View the steps executed behind the scenes by the `eas/build` function for an Android build without credentials in our example repository.
View the steps executed behind the scenes by the `eas/build` function for an Android build with credentials in our example repository.
eas/build
is not configurable and you can't customize it. If you need to customize the build process, use the subset of functions and steps that are executed behind the scenes by this function and configure them manually in the YAML configuration file, as shown in the examples above.eas/maestro_test
All-in-one function that installs Maestro, prepares a testing environment (Android Emulator or iOS Simulator), and tests the app.
Your project must be configured to use the old Build Infrastructure to start Android Emulator. Go to Project settings to configure. See this changelog post for more information.
Input | Type | Description |
---|---|---|
flow_path | string | Path (or multiple paths, each in a separate line) to Maestro flows to run. |
app_path | string | Path (or regex pattern) to the emulator/simulator app that should be tested. If not provided, it defaults to android/app/build/outputs/**/*.apk for Android and to ios/build/Build/Products/*simulator/*.app for iOS. |
build:
name: Build and test
steps:
- eas/build
- eas/maestro_test:
inputs:
flow_path: |
maestro/sign_in.yaml
maestro/create_post.yaml
maestro/sign_out.yaml
build:
name: Build and test iOS simulator app
steps:
- eas/checkout
- eas/maestro_test:
app_path: ./fixtures/my_app.app
inputs:
flow_path: |
maestro/sign_in.yaml
maestro/create_post.yaml
maestro/sign_out.yaml
build:
name: Build and test Android emulator app
steps:
- eas/checkout
- eas/maestro_test:
app_path: ./fixtures/my_app.apk
inputs:
flow_path: |
maestro/sign_in.yaml
maestro/create_post.yaml
maestro/sign_out.yaml
Behind the scenes, it uses:
eas/install_maestro
to install Maestroeas/start_android_emulator
to start an Android Emulator if neededeas/start_ios_simulator
to start an iOS Simulator if neededrun
to install .apk to the running Android Emulator and .app to iOS Simulatorrun
to execute maestro test
for each of the provided flowseas/upload_artifact
to upload Maestro test artifacts as build artifactWe have observed that Maestro tests often time out if run on images with Xcode 15.0 or 15.2. Use thelatest
image to avoid any issues.
If you need to customize the Maestro version, run a specific Android Emulator or iOS Simulator, or upload multiple build artifacts you will need to write this series of steps yourself.
eas/maestro_test
expandedbuild:
name: Build and test (Android, expanded)
steps:
- eas/build
- eas/install_maestro
- eas/start_android_emulator:
inputs:
system_package_name: system-images;android-34;default;x86_64
- run:
command: |
# shopt -s globstar is necessary to add /**/ support
shopt -s globstar
# shopt -s nullglob is necessary not to try to install
# SEARCH_PATH literally if there are no matching files.
shopt -s nullglob
SEARCH_PATH="android/app/build/outputs/**/*.apk"
FILES_FOUND=false
for APP_PATH in $SEARCH_PATH; do
FILES_FOUND=true
echo "Installing \\"$APP_PATH\\""
adb install "$APP_PATH"
done
if ! $FILES_FOUND; then
echo "No files found matching \\"$SEARCH_PATH\\". Are you sure you've built an Emulator app?"
exit 1
fi
- run:
command: |
maestro test maestro/flow.yaml
- eas/upload_artifact:
name: Upload test artifact
if: ${ always() }
inputs:
type: build-artifact
path: ${ eas.env.HOME }/.maestro/tests
eas/maestro_test
expandedbuild:
name: Build and test (iOS, expanded)
steps:
- eas/build
- eas/install_maestro
- eas/start_ios_simulator
- run:
command: |
# shopt -s nullglob is necessary not to try to install
# SEARCH_PATH literally if there are no matching files.
shopt -s nullglob
SEARCH_PATH="ios/build/Build/Products/*simulator/*.app"
FILES_FOUND=false
for APP_PATH in $SEARCH_PATH; do
FILES_FOUND=true
echo "Installing \\"$APP_PATH\\""
xcrun simctl install booted "$APP_PATH"
done
if ! $FILES_FOUND; then
echo "No files found matching \\"$SEARCH_PATH\\". Are you sure you've built a Simulator app?"
exit 1
fi
- run:
command: |
maestro test maestro/flow.yaml
- eas/upload_artifact:
name: Upload test artifact
if: ${ always() }
inputs:
type: build-artifact
path: ${ eas.env.HOME }/.maestro/tests
View the source code for the eas/maestro_test function on GitHub.
eas/checkout
Checks out your project source files.
For example, a workflow with the following steps
will check out the project and list the files in the assets directory:
build:
name: List files
steps:
- eas/checkout
- run:
name: List assets
run: ls assets
View the source code for the eas/checkout function on GitHub.
eas/use_npm_token
Configures node package managers (npm, pnpm, or Yarn) for use with private packages, published either to npm or a private registry.
Set NPM_TOKEN
in your project's secrets, and this function will configure the build environment by creating .npmrc with the token.
build:
name: Install private npm modules
steps:
- eas/checkout
- eas/use_npm_token
- run:
name: Install dependencies
run: npm install # <---- Can now install private packages
View the source code for the eas/use_npm_token function on GitHub.
eas/install_node_modules
Installs node modules using the package manager (npm, pnpm, or Yarn) detected based on your project. Works with monorepos.
build:
name: Install node modules
steps:
- eas/checkout
- eas/install_node_modules
View the source code for the eas/install_node_modules function on GitHub.
eas/resolve_build_config
Resolves and prints the build configuration. If the build has been triggered by the GitHub integration, it will update the current job
and metadata
context values. It should be called after installing the dependencies because the config may be influenced by config plugins.
This function is automatically executed by the eas/build
function group.
View the source code for the eas/resolve_build_config function on GitHub.
eas/get_credentials_for_build_triggered_by_github_integration
Deprecated: Replace this step witheas/resolve_build_config
.
eas/resolve_apple_team_id_from_credentials
This function is only available for iOS builds.
Resolves the Apple team ID value based on build credentials provided in the inputs.credentials
. The resolved Apple team ID is stored in the outputs.apple_team_id
output value.
build:
name: Run prebuild script
steps:
- eas/checkout
- eas/install_node_modules
- eas/resolve_apple_team_id_from_credentials:
id: resolve_apple_team_id_from_credentials
- eas/prebuild:
inputs:
apple_team_id: ${ steps.resolve_apple_team_id_from_credentials.apple_team_id }
Property | Type | Description |
---|---|---|
name | string | The name of the step in the reusable function that shows in the build logs. Defaults to Resolve Apple team ID from credentials . |
inputs.credentials | json | Optional input defining the app credentials for your iOS build. Defaults to ${ eas.job.secrets.buildCredentials } . Needs to comply to ${ eas.job.secrets.buildCredentials } schema for iOS. |
View the source code for the eas/resolve_apple_team_id_from_credentials function on GitHub.
eas/prebuild
Runs the expo prebuild
command using the package manager (npm, pnpm, or Yarn) detected based on your project with the command best suited for your build type and build environment.
build:
name: Run prebuild script
steps:
- eas/checkout
- eas/install_node_modules
- eas/resolve_apple_team_id_from_credentials:
id: resolve_apple_team_id_from_credentials
- eas/prebuild:
inputs:
clean: false
apple_team_id: ${ steps.resolve_apple_team_id_from_credentials.apple_team_id }
build:
name: Run prebuild script
steps:
- eas/checkout
- eas/install_node_modules
- eas/prebuild
Property | Type | Description |
---|---|---|
name | - | The name of the step in the reusable function that shows in the build logs. Defaults to Prebuild . |
inputs.clean | boolean | Optional input defining whether the function should use --clean flag when running the command. Defaults to false |
inputs.apple_team_id | boolean | Optional input defining Apple team ID which should be used when doing prebuild. It should be specified for iOS builds using credentials. |
View the source code for the eas/resolve_apple_team_id_from_credentials function on GitHub.
eas/configure_eas_update
To use this function you need to have EAS Update configured for your project.
Configures runtime version and release channel for your build.
build:
name: Configure EAS Update
steps:
- eas/checkout
- eas/install_node_modules
- eas/prebuild
- eas/configure_eas_update
build:
name: Configure EAS Update
steps:
- eas/checkout
- eas/install_node_modules
- eas/prebuild
- eas/configure_eas_update:
inputs:
runtime_version: 1.0.0
channel: mychannel
Property | Type | Description |
---|---|---|
name | - | The name of the step in the reusable function that shows in the build logs. Defaults to Configure EAS Update . |
inputs.runtime_version | string | Optional input defining runtime version which should be configured for the build. Defaults to ${ eas.job.version.runtimeVersion } or natively defined runtime version. |
inputs.channel | string | Optional input defining channel which should be configured for the build. Defaults to ${ eas.job.updates.channel } . |
View the source code for the eas/configure_eas_update function on GitHub.
eas/inject_android_credentials
This function is only available for Android builds.
Configures Android keystore with credentials on the builder and injects app signing config using these credentials into gradle config.
build:
name: Android credentials
steps:
- eas/checkout
- eas/install_node_modules
- eas/prebuild
- eas/inject_android_credentials
Property | Type | Description |
---|---|---|
name | - | The name of the step in the reusable function that shows in the build logs. Defaults to Inject Android credentials . |
inputs.credentials | json | Optional input defining the app credentials for your Android build. Defaults to ${ eas.job.secrets.buildCredentials } . Needs to comply to ${ eas.job.secrets.buildCredentials } schema for Android. |
View the source code for the eas/inject_android_credentials function on GitHub.
eas/configure_ios_credentials
This function is only available for iOS builds.
Configures iOS credentials on the builder. Modifies the configuration of the Xcode project by assigning provisioning profiles to the targets.
build:
name: iOS credentials
steps:
- eas/checkout
- eas/install_node_modules
- eas/resolve_apple_team_id_from_credentials:
id: resolve_apple_team_id_from_credentials
- eas/prebuild:
inputs:
clean: false
apple_team_id: ${ steps.resolve_apple_team_id_from_credentials.apple_team_id }
- eas/configure_ios_credentials
Property | Type | Description |
---|---|---|
name | - | The name of the step in the reusable function that shows in the build logs. Defaults to Configure iOS credentials . |
inputs.build_configuration | string | Optional input defining the Xcode project's Build Configuration. Defaults to ${ eas.job.buildConfiguration } or if not specified is resolved to Debug for development client or Release for other builds. |
inputs.credentials | json | Optional input defining the app credentials for your iOS build. Defaults to ${ eas.job.secrets.buildCredentials } . Needs to comply to ${ eas.job.secrets.buildCredentials } schema for iOS. |
View the source code for the eas/configure_ios_credentials function on GitHub.
eas/configure_android_version
This function is only available for Android builds.
Configures the version of your Android app. It's used to set a version when using remote app version management.
It's not mandatory to use this function, if it's not used the version from native code generated during the prebuild phase will be used.
build:
name: Configure Android version
steps:
- eas/checkout
- eas/install_node_modules
- eas/prebuild
- eas/configure_eas_update
- eas/inject_android_credentials
- eas/configure_android_version
build:
name: Configure Android version
steps:
- eas/checkout
- eas/install_node_modules
- eas/prebuild
- eas/configure_eas_update
- eas/inject_android_credentials
- eas/configure_android_version:
inputs:
version_code: '123'
version_name: '1.0.0'
Property | Type | Description |
---|---|---|
name | - | The name of the step in the reusable function that shows in the build logs. Defaults to Configure Android version . |
inputs.version_code | string | Optional input defining versionCode of your Android build. Defaults to ${ eas.job.version.versionCode } |
inputs.version_name | string | Optional input defining versionName of your Android build. Defaults to ${ eas.job.version.versionName } . |
View the source code for the eas/configure_android_version function on GitHub.
eas/configure_ios_version
This function is only available for iOS builds.
Configures the version of your iOS app. It's used to set a version when using remote app version management.
It's not mandatory to use this function, if it's not used the version from native code generated during the prebuild phase will be used.
build:
name: Configure iOS version
steps:
- eas/checkout
- eas/install_node_modules
- eas/resolve_apple_team_id_from_credentials:
id: resolve_apple_team_id_from_credentials
- eas/prebuild:
inputs:
clean: false
apple_team_id: ${ steps.resolve_apple_team_id_from_credentials.apple_team_id }
- eas/configure_eas_update
- eas/configure_ios_credentials
- eas/configure_ios_version
build:
name: Configure iOS version
steps:
- eas/checkout
- eas/install_node_modules
- eas/resolve_apple_team_id_from_credentials:
id: resolve_apple_team_id_from_credentials
- eas/prebuild:
inputs:
clean: false
apple_team_id: ${ steps.resolve_apple_team_id_from_credentials.apple_team_id }
- eas/configure_eas_update
- eas/configure_ios_credentials
- eas/configure_ios_version:
inputs:
build_number: '123'
app_version: '1.0.0'
Property | Type | Description |
---|---|---|
name | - | The name of the step in the reusable function that shows in the build logs. Defaults to Configure iOS version . |
inputs.build_number | string | Optional input defining the build number (CFBundleVersion ) of your iOS build. Defaults to ${ eas.job.version.buildNumber } |
inputs.app_version | string | Optional input defining the app version (CFBundleShortVersionString ) of your iOS build. Defaults to ${ eas.job.version.appVersion } . |
inputs.build_configuration | string | Optional input defining the Xcode project's Build Configuration. Defaults to ${ eas.job.buildConfiguration } or if not specified is resolved to Debug for development client or Release for other builds. |
inputs.credentials | json | Optional input defining the app credentials for your iOS build. Defaults to ${ eas.job.secrets.buildCredentials } . Needs to comply to ${ eas.job.secrets.buildCredentials } schema for iOS. |
View the source code for the eas/configure_ios_version function on GitHub.
eas/run_gradle
This function is only available for Android builds.
Runs a Gradle command to build an Android app.
build:
name: Build Android app
steps:
- eas/checkout
- eas/install_node_modules
- eas/prebuild
- eas/configure_eas_update
- eas/inject_android_credentials
- eas/run_gradle
build:
name: Build Android app
steps:
- eas/checkout
- eas/install_node_modules
- eas/prebuild
- eas/configure_eas_update
- eas/inject_android_credentials
- eas/run_gradle:
inputs:
command: :app:bundleRelease
Property | Type | Description |
---|---|---|
name | - | The name of the step in the reusable function that shows in the build logs. Defaults to Run gradle . |
inputs.command | string | Optional input defining the Gradle command to run to build the Android app. If not specified it is resolved based on the build configuration and contents of the ${ eas.job } object. |
View the source code for the eas/run_gradle function on GitHub.
eas/generate_gymfile_from_template
This function is only available for iOS builds.
Generates a Gymfile
used to build the iOS app using Fastlane from a template.
Default template used when credentials are passed:
suppress_xcode_output(true)
clean(<%- CLEAN %>)
scheme("<%- SCHEME %>")
<% if (BUILD_CONFIGURATION) { %>
configuration("<%- BUILD_CONFIGURATION %>")
<% } %>
export_options({
method: "<%- EXPORT_METHOD %>",
provisioningProfiles: {<% _.forEach(PROFILES, function(profile) { %>
"<%- profile.BUNDLE_ID %>" => "<%- profile.UUID %>",<% }); %>
}<% if (ICLOUD_CONTAINER_ENVIRONMENT) { %>,
iCloudContainerEnvironment: "<%- ICLOUD_CONTAINER_ENVIRONMENT %>"
<% } %>
})
export_xcargs "OTHER_CODE_SIGN_FLAGS=\\"--keychain <%- KEYCHAIN_PATH %>\\""
disable_xcpretty(true)
buildlog_path("<%- LOGS_DIRECTORY %>")
output_directory("<%- OUTPUT_DIRECTORY %>")
Default template used when credentials are not passed (simulator build):
suppress_xcode_output(true)
clean(<%- CLEAN %>)
scheme("<%- SCHEME %>")
<% if (BUILD_CONFIGURATION) { %>
configuration("<%- BUILD_CONFIGURATION %>")
<% } %>
derived_data_path("<%- DERIVED_DATA_PATH %>")
skip_package_ipa(true)
skip_archive(true)
destination("<%- SCHEME_SIMULATOR_DESTINATION %>")
disable_xcpretty(true)
buildlog_path("<%- LOGS_DIRECTORY %>")
CLEAN
, SCHEME
, BUILD_CONFIGURATION
, EXPORT_METHOD
, PROFILES
, ICLOUD_CONTAINER_ENVIRONMENT
, KEYCHAIN_PATH
, LOGS_DIRECTORY
, OUTPUT_DIRECTORY
, DERIVED_DATA_PATH
and SCHEME_SIMULATOR_DESTINATION
values are provided to the template based on the inputs and default internal configuration of EAS Build.
build:
name: Generate Gymfile template
steps:
- eas/checkout
- eas/install_node_modules
- eas/resolve_apple_team_id_from_credentials:
id: resolve_apple_team_id_from_credentials
- eas/prebuild:
inputs:
clean: false
apple_team_id: ${ steps.resolve_apple_team_id_from_credentials.apple_team_id }
- eas/configure_eas_update
- eas/configure_ios_credentials
- eas/generate_gymfile_from_template:
inputs:
credentials: ${ eas.job.secrets.buildCredentials }
build:
name: Generate Gymfile template
steps:
- eas/checkout
- eas/install_node_modules
- eas/prebuild
- eas/generate_gymfile_from_template
However, you can also use other custom properties in the template, by specifying your custom template in inputs.template
and providing the values for the custom properties in the inputs.extra
object.
build:
name: Generate Gymfile template
steps:
- eas/checkout
- eas/install_node_modules
- eas/resolve_apple_team_id_from_credentials:
id: resolve_apple_team_id_from_credentials
- eas/prebuild:
inputs:
clean: false
apple_team_id: ${ steps.resolve_apple_team_id_from_credentials.apple_team_id }
- eas/configure_eas_update
- eas/configure_ios_credentials
- eas/generate_gymfile_from_template:
inputs:
credentials: ${ eas.job.secrets.buildCredentials }
extra:
MY_VALUE: my value
template: |
suppress_xcode_output(true)
clean(<%- CLEAN %>)
scheme("<%- SCHEME %>")
<% if (BUILD_CONFIGURATION) { %>
configuration("<%- BUILD_CONFIGURATION %>")
<% } %>
export_options({
method: "<%- EXPORT_METHOD %>",
provisioningProfiles: {<% _.forEach(PROFILES, function(profile) { %>
"<%- profile.BUNDLE_ID %>" => "<%- profile.UUID %>",<% }); %>
}<% if (ICLOUD_CONTAINER_ENVIRONMENT) { %>,
iCloudContainerEnvironment: "<%- ICLOUD_CONTAINER_ENVIRONMENT %>"
<% } %>
})
export_xcargs "OTHER_CODE_SIGN_FLAGS=\"--keychain <%- KEYCHAIN_PATH %>\""
disable_xcpretty(true)
buildlog_path("<%- LOGS_DIRECTORY %>")
output_directory("<%- OUTPUT_DIRECTORY %>")
sth_else("<%- MY_VALUE %>")
Property | Type | Description |
---|---|---|
name | - | The name of the step in the reusable function that shows in the build logs. Defaults to Generate Gymfile from template . |
inputs.template | string | Optional input defining the Gymfile template which should be used. If not specified one out of two default templates will be used depending on whether the inputs.credentials value is specified. |
inputs.credentials | json | Optional input defining the app credentials for your iOS build. If specified KEYCHAIN_PATH , EXPORT_METHOD , and PROFILES values will be provided to the template. |
inputs.build_configuration | string | Optional input defining the Xcode project's Build Configuration. Defaults to ${ eas.job.buildConfiguration } or if not specified is resolved to Debug for development client or Release for other builds. Corresponds to the BUILD_CONFIGURATION template value. |
inputs.scheme | string | Optional input defining the Xcode project's scheme which should be used for the build. Defaults to ${ eas.job.scheme } or if not specified is resolved to the first scheme found in the Xcode project. Corresponds to the SCHEME template value. |
inputs.clean | boolean | Optional input defining whether the Xcode project should be cleaned before the build. Defaults to true . Corresponds to CLEAN template variable. |
inputs.extra | json | Optional input defining extra values which should be provided to the template. |
View the source code for the eas/generate_gymfile_from_template function on GitHub.
eas/run_fastlane
This function is only available for iOS builds.
Runs fastlane gym
command against the Gymfile
located in the ios
project directory to build the iOS app.
build:
name: Build iOS app
steps:
- eas/checkout
- eas/install_node_modules
- eas/resolve_apple_team_id_from_credentials:
id: resolve_apple_team_id_from_credentials
- eas/prebuild:
inputs:
clean: false
apple_team_id: ${ steps.resolve_apple_team_id_from_credentials.apple_team_id }
- eas/configure_eas_update
- eas/configure_ios_credentials
- eas/generate_gymfile_from_template:
inputs:
credentials: ${ eas.job.secrets.buildCredentials }
- eas/run_fastlane
build:
name: Build iOS app
steps:
- eas/checkout
- eas/install_node_modules
- eas/prebuild
- eas/configure_eas_update
- eas/generate_gymfile_from_template
- eas/run_fastlane
View the source code for the eas/run_fastlane function on GitHub.
eas/find_and_upload_build_artifacts
You can currently upload each artifact type only once per workflow.
If you useeas/find_and_upload_build_artifacts
while havingbuildArtifactPaths
configured in your build profile and the step finds and uploads some build artifacts, any followingeas/upload_artifact
step will fail.
To solve this, for now, we recommend removingbuildArtifactPaths
from custom build's profiles and uploading artifacts manually witheas/upload_artifact
in the YAML workflow if you need to call it there.
Automatically finds and uploads application archive, additional build artifacts, and Xcode logs from the default locations and using the buildArtifactPaths
configuration. Uploads found artifacts to the EAS servers.
build:
name: Build iOS app
steps:
- eas/checkout
- eas/install_node_modules
- eas/resolve_apple_team_id_from_credentials:
id: resolve_apple_team_id_from_credentials
- eas/prebuild:
inputs:
clean: false
apple_team_id: ${ steps.resolve_apple_team_id_from_credentials.apple_team_id }
- eas/configure_eas_update
- eas/configure_ios_credentials
- eas/generate_gymfile_from_template:
inputs:
credentials: ${ eas.job.secrets.buildCredentials }
- eas/run_fastlane
- eas/find_and_upload_build_artifacts
build:
name: Build iOS app
steps:
- eas/checkout
- eas/install_node_modules
- eas/prebuild
- eas/configure_eas_update
- eas/generate_gymfile_from_template
- eas/run_fastlane
- eas/find_and_upload_build_artifacts
build:
name: Build Android app
steps:
- eas/checkout
- eas/install_node_modules
- eas/prebuild
- eas/configure_eas_update
- eas/inject_android_credentials
- eas/run_gradle
- eas/find_and_upload_build_artifacts
View the source code for the eas/find_and_upload_build_artifacts function on GitHub.
eas/upload_artifact
Uploads build artifacts from provided paths.
You can currently upload each artifact type only once per workflow.
If you useeas/find_and_upload_build_artifacts
while havingbuildArtifactPaths
configured in your build profile and the step finds and uploads some build artifacts, any followingeas/upload_artifact
step will fail.
To solve this, for now, we recommend removingbuildArtifactPaths
from custom build's profiles and uploading artifacts manually witheas/upload_artifact
in the YAML workflow if you need to call it there.
For example, a workflow with the following steps
will upload an artifact to the EAS servers:
build:
name: Upload artifacts
steps:
- eas/checkout
# - ...
- eas/upload_artifact:
name: Upload application archive
inputs:
path: fixtures/app-debug.apk
- eas/upload_artifact:
name: Upload artifacts
inputs:
type: build-artifact
path: |
assets/*.jpg
assets/*.png
Input | Type | Description |
---|---|---|
path | string | Required. Path or newline-delimited list of paths to the artifacts to upload to EAS servers. You can use * wildcard and other glob patterns that fast-glob supports. |
type | string | The type of artifact that is uploaded to the EAS servers. Allowed values are application-archive and build-artifact . Defaults to application-archive . |
View the source code for the eas/upload_artifact function on GitHub.
eas/install_maestro
Makes sure Maestro, the mobile UI testing framework, is installed along with all its dependencies.
build:
name: Build and test
steps:
- eas/build
# ... simulator/emulator setup
- eas/install_maestro:
inputs:
maestro_version: 1.35.0
- run:
command: maestro test flows/signin.yml
- eas/upload_artifact:
name: Upload Maestro artifacts
inputs:
type: build-artifact
path: ${ eas.env.HOME }/.maestro/tests
Input | Type | Description |
---|---|---|
maestro_version | string | Maestro version to install (for example, 1.35.0). If not provided, install_maestro will install the latest version. |
View the source code for the eas/install_maestro function on GitHub.
eas/start_android_emulator
Starts an Android Emulator you can use to test your apps on. Only available when running a build for Android.
Your project must be configured to use the old Build Infrastructure to start Android Emulator. Go to Project settings to configure. See this changelog post for more information.
build:
name: Build and test
steps:
- eas/build
- eas/start_android_emulator:
inputs:
system_image_package: system-images;android-30;default;x86_64
# ... Maestro setup and tests
Input | Type | Description |
---|---|---|
device_name | string | Name for the created device. You can customize it if starting multiple emulators. |
system_image_package | string | Android package path to use for the emulator. For example, system-images;android-30;default;x86_64 .To get a list of available system images, run sdkmanager --list on a local computer. VMs run on x86_64 architecture, so always choose x86_64 package variants. The sdkmanager tool comes from Android SDK command-line tools. |
View the source code for the eas/start_android_emulator function on GitHub.
eas/start_ios_simulator
Starts an iOS Simulator you can use to test your apps on. Only available when running a build for iOS.
build:
name: Build and test
steps:
- eas/build
- eas/start_ios_simulator
# ... Maestro setup and tests
Input | Type | Description |
---|---|---|
device_identifier | string | Name or UDID of the Simulator you want to start. Examples include iPhone [XY] Pro , AEF997BB-222C-4379-89BA-D21070B1D787 .Note: Available Simulators are different for every image. If you change the image, the Simulator for a given name may become unavailable. For instance, an Xcode 14 image will have iPhone 14 Simulators, while an Xcode 15 image will have iPhone 15 simulators. In general, we encourage not providing this input. See runner images for more information. |
View the source code for the eas/start_ios_simulator function on GitHub.
eas/send_slack_message
Sends a specified message to a configured Slack webhook URL, which then posts it in the related Slack channel.
The message can be specified as plain text or as a Slack Block Kit message.
With both cases, you can reference build job properties and use other steps outputs in the message for dynamic evaluation.
For example, 'Build URL: ${ eas.job.expoBuildUrl }'
, Build finished with status: ${ steps.run_fastlane.status_text }
, Build failed with error: ${ steps.run_gradle.error_text }
.
Either "message" or "payload" has to be specified, but not both.
build:
name: Slack your team from custom build
steps:
- eas/send_slack_message:
name: Send Slack message to a given webhook URL
inputs:
message: 'This is a message to plain input URL'
slack_hook_url: 'https://hooks.slack.com/services/[rest_of_hook_url]'
- eas/send_slack_message:
name: Send Slack message to a default webhook URL from SLACK_HOOK_URL secret
inputs:
message: 'This is a test message to default URL from SLACK_HOOK_URL secret'
- eas/send_slack_message:
name: Send Slack message to a webhook URL from specified secret
inputs:
message: 'This is a test message to a URL from specified secret'
slack_hook_url: ${ eas.env.ANOTHER_SLACK_HOOK_URL }
- eas/build
- eas/send_slack_message:
if: ${ always() }
name: Send Slack message when the build finishes (Android)
inputs:
message: |
This is a test message when Android build finishes
Status: `${ steps.run_gradle.status_text }`
Link: `${ eas.job.expoBuildUrl }`
- eas/send_slack_message:
if: ${ always() }
name: Send Slack message when the build finishes (iOS)
inputs:
message: |
This is a test message when iOS build finishes
Status: `${ steps.run_fastlane.status_text }`
Link: `${ eas.job.expoBuildUrl }`
- eas/send_slack_message:
if: ${ failure() }
name: Send Slack message when the build fails (Android)
inputs:
message: |
This is a test message when Android build fails
Error: `${ steps.run_gradle.error_text }`
- eas/send_slack_message:
if: ${ failure() }
name: Send Slack message when the build fails (iOS)
inputs:
message: |
This is a test message when iOS build fails
Error: `${ steps.run_fastlane.error_text }`
- eas/send_slack_message:
if: ${ success() }
name: Send Slack message when the build succeeds
inputs:
message: |
This is a test message when build succeeds
- eas/send_slack_message:
if: ${ always() }
name: Send Slack message with Slack Block Kit layout
inputs:
payload:
blocks:
- type: section
text:
type: mrkdwn
text: |-
Hello, Sir Developer
*Your build has finished!*
- type: divider
- type: section
text:
type: mrkdwn
text: |-
*${ eas.env.EAS_BUILD_ID }*
*Status:* `${ steps.run_gradle.status_text }`
*Link:* `${ eas.job.expoBuildUrl }`
accessory:
type: image
image_url: [your_image_url]
alt_text: alt text for image
- type: divider
- type: actions
elements:
- type: button
text:
type: plain_text
text: 'Do a thing :rocket:'
emoji: true
value: a_thing
- type: button
text:
type: plain_text
text: 'Do another thing :x:'
emoji: true
value: another_thing
Input | Type | Description |
---|---|---|
message | string | The text of the message you want to send. For example, 'This is the content of the message' .Note: Either message or payload needs to be provided, but not both. |
payload | string | The contents of the message you want to send defined using Slack Block Kit layout. Note: Either message or payload needs to be provided, but not both. |
slack_hook_url | string | The URL of the previously configured Slack webhook URL, which will post your message to the specified channel. You can provide the plain URL like slack_hook_url: 'https://hooks.slack.com/services/[rest_of_hook_url]' , use EAS secrets like slack_hook_url: ${ eas.env.ANOTHER_SLACK_HOOK_URL } , or set the SLACK_HOOK_URL secret, which will serve as a default webhook URL (in this last case, there is no need to provide slack_hook_url input). |
View the source code for the eas/send_slack_message function on GitHub.
Using the built-in EAS functions you can recreate the default EAS Build workflow for different build types.
For example, to trigger a build that creates internal distribution build for Android and a simulator build for iOS you can use the following configuration:
{
%%placeholder-start%%... %%placeholder-end%%
"build": {
%%placeholder-start%%... %%placeholder-end%%
"developmentBuild": {
"distribution": "internal",
"android": {
"config": "development-build-android.yml"
},
"ios": {
"simulator": true,
"config": "development-build-ios.yml"
}
}
%%placeholder-start%%... %%placeholder-end%%
}
%%placeholder-start%%... %%placeholder-end%%
}
build:
name: Simple internal distribution Android build
steps:
- eas/checkout
- eas/install_node_modules
- eas/prebuild
- eas/inject_android_credentials
- eas/run_gradle
- eas/find_and_upload_build_artifacts
build:
name: Simple simulator iOS build
steps:
- eas/checkout
- eas/install_node_modules
- eas/prebuild
- run:
name: Install pods
working_directory: ./ios
command: pod install
- eas/generate_gymfile_from_template
- eas/run_fastlane
- eas/find_and_upload_build_artifacts
To create a Google Play Store build for Android and an Apple App Store build for iOS you can use the following configuration:
{
%%placeholder-start%%... %%placeholder-end%%
"build": {
%%placeholder-start%%... %%placeholder-end%%
"productionBuild": {
"android": {
"config": "production-build-android.yml"
},
"ios": {
"config": "production-build-ios.yml"
}
}
%%placeholder-start%%... %%placeholder-end%%
}
%%placeholder-start%%... %%placeholder-end%%
}
build:
name: Customized Android Play Store build example
steps:
- eas/checkout
- eas/install_node_modules
- eas/prebuild
- eas/inject_android_credentials
- eas/run_gradle
- eas/find_and_upload_build_artifacts
build:
name: Customized iOS App Store build example
steps:
- eas/checkout
- eas/install_node_modules
- eas/resolve_apple_team_id_from_credentials:
id: resolve_apple_team_id_from_credentials
- eas/prebuild:
inputs:
apple_team_id: ${ steps.resolve_apple_team_id_from_credentials.apple_team_id }
- run:
name: Install pods
working_directory: ./ios
command: pod install
- eas/configure_ios_credentials
- eas/generate_gymfile_from_template:
inputs:
credentials: ${ eas.job.secrets.buildCredentials }
- eas/run_fastlane
- eas/find_and_upload_build_artifacts
Check out the example repository for more detailed examples:
A custom EAS Build example that includes examples for workflows such as setting up functions, using environment variables, uploading artifacts, and more.
build
For example, a workflow with the following reusable function contains a single command to print a message that is echoed.
functions:
greetings:
- name: name
default_value: Hello world
inputs: [value]
command: echo "${ inputs.name }, { inputs.value }"
The above function can be used in a build
as follows:
build:
name: Functions Demo
steps:
- greetings:
inputs:
value: Expo
Tip:build.steps
can execute multiple reusablefunctions
sequentially.
build
You can override values for the following properties:
working_directory
name
shell
For example, a reusable function called list_files
:
functions:
list_files:
name: List files
command: ls -la
When list_files
is called in a workflow, it lists all files in the root directory of a project:
build:
name: List files
steps:
- eas/checkout
- list_files
You can use the working_directory
property to override the behavior in the function call to list the files in a different directory by specifying the path to that directory:
build:
name: List files
steps:
- eas/checkout
- list_files:
working_directory: /a/b/c