Reference version

Expo Audio (expo-audio) iconExpo Audio (expo-audio)

GitHub

npm

A library that provides an API to implement audio playback and recording in apps.

Android
iOS
Web
Bundled version:
~0.4.1

expo-audio is a cross-platform audio library for accessing the native audio capabilities of the device.

Note that audio automatically stops if headphones/bluetooth audio devices are disconnected.

Installation

Terminal
npx expo install expo-audio

If you are installing this in an existing React Native app, make sure to install expo in your project.

Configuration in app config

You can configure expo-audio using its built-in config plugin if you use config plugins in your project (EAS Build or npx expo run:[android|ios]). The plugin allows you to configure various properties that cannot be set at runtime and require building a new app binary to take effect. If your app does not use EAS Build, then you'll need to manually configure the package.

Example app.json with config plugin

app.json
{
  "expo": {
    "plugins": [
      [
        "expo-audio",
        {
          "microphonePermission": "Allow $(PRODUCT_NAME) to access your microphone."
        }
      ]
    ]
  }
}

Configurable properties

NameDefaultDescription
microphonePermission"Allow $(PRODUCT_NAME) to access your microphone"
Only for:
iOS

A string to set the NSMicrophoneUsageDescription permission message.

Usage

Playing sounds

Playing sounds
import { useEffect, useState } from 'react';
import { View, StyleSheet, Button } from 'react-native';
import { useAudioPlayer } from 'expo-audio';

const audioSource = require('./assets/Hello.mp3');

export default function App() {
  const player = useAudioPlayer(audioSource);

  return (
    <View style={styles.container}>
      <Button title="Play Sound" onPress={() => player.play()} />
    </View>
  );
}

const styles = StyleSheet.create({
  container: {
    flex: 1,
    justifyContent: 'center',
    backgroundColor: '#ecf0f1',
    padding: 10,
  },
});

Recording sounds

Recording sounds
import { useState } from 'react';
import { View, StyleSheet, Button } from 'react-native';
import { useAudioRecorder, RecordingOptions, AudioModule, RecordingPresets } from 'expo-audio';

export default function App() {
  const audioRecorder = useAudioRecorder(RecordingPresets.HIGH_QUALITY);

  const record = async () => {
    await audioRecorder.prepareToRecordAsync();
    audioRecorder.record();
  };

  const stopRecording = async () => {
    // The recording will be available on `audioRecorder.uri`.
    await audioRecorder.stop();
  };

  useEffect(() => {
    (async () => {
      const status = await AudioModule.requestRecordingPermissionsAsync();
      if (!status.granted) {
        Alert.alert('Permission to access microphone was denied');
      }
    })();
  }, []);

  return (
    <View style={styles.container}>
      <Button
        title={audioRecorder.isRecording ? 'Stop Recording' : 'Start Recording'}
        onPress={audioRecorder.isRecording ? stopRecording : record}
      />
    </View>
  );
}

const styles = StyleSheet.create({
  container: {
    flex: 1,
    justifyContent: 'center',
    backgroundColor: '#ecf0f1',
    padding: 10,
  },
});

Playing or recording audio in background 
iOS

On iOS, audio playback and recording in background is only available in standalone apps, and it requires some extra configuration. On iOS, each background feature requires a special key in UIBackgroundModes array in your Info.plist file. In standalone apps this array is empty by default, so to use background features you will need to add appropriate keys to your app.json configuration.

See an example of app.json that enables audio playback in background:

{
  "expo": {
    ...
    "ios": {
      ...
      "infoPlist": {
        ...
        "UIBackgroundModes": [
          "audio"
        ]
      }
    }
  }
}

Using the AudioPlayer directly

In most cases, the useAudioPlayer hook should be used to create a AudioPlayer instance. It manages the player's lifecycle and ensures that it is properly disposed of when the component is unmounted. However, in some advanced use cases, it might be necessary to create a AudioPlayer that does not get automatically destroyed when the component is unmounted. In those cases, the AudioPlayer can be created using the createAudioPlayer function. You need be aware of the risks that come with this approach, as it is your responsibility to call the release() method when the player is no longer needed. If not handled properly, this approach may lead to memory leaks.

import { createAudioPlayer } from 'expo-audio';
const player = createAudioPlayer(audioSource);

Notes on web usage

  • A MediaRecorder issue on Chrome produces WebM files missing the duration metadata. See the open Chromium issue.
  • MediaRecorder encoding options and other configurations are inconsistent across browsers, utilizing a Polyfill such as kbumsik/opus-media-recorder or ai/audio-recorder-polyfill in your application will improve your experience. Any options passed to prepareToRecordAsync will be passed directly to the MediaRecorder API and as such the polyfill.
  • Web browsers require sites to be served securely for them to listen to a mic. See MediaDevices getUserMedia() security for more details.

API

import { useAudioPlayer, useAudioRecorder } from 'expo-audio';

Constants

Audio.AUDIO_SAMPLE_UPDATE

Type: 'audioSampleUpdate'

Audio.PLAYBACK_STATUS_UPDATE

Type: 'playbackStatusUpdate'

Audio.RECORDING_STATUS_UPDATE

Type: 'recordingStatusUpdate'

Audio.RecordingPresets

Type: Record<string, RecordingOptions>

Constant which contains definitions of the two preset examples of RecordingOptions, as implemented in the Audio SDK.

HIGH_QUALITY

RecordingPresets.HIGH_QUALITY = {
 extension: '.m4a',
  sampleRate: 44100,
  numberOfChannels: 2,
  bitRate: 128000,
  android: {
    outputFormat: 'mpeg4',
    audioEncoder: 'aac',
  },
  ios: {
    outputFormat: IOSOutputFormat.MPEG4AAC,
    audioQuality: AudioQuality.MAX,
    linearPCMBitDepth: 16,
    linearPCMIsBigEndian: false,
    linearPCMIsFloat: false,
  },
  web: {
    mimeType: 'audio/webm',
    bitsPerSecond: 128000,
  },
};

LOW_QUALITY

RecordingPresets.LOW_QUALITY = {
  extension: '.m4a',
  sampleRate: 44100,
  numberOfChannels: 2,
  bitRate: 64000,
  android: {
    extension: '.3gp',
    outputFormat: '3gp',
    audioEncoder: 'amr_nb',
  },
  ios: {
    audioQuality: AudioQuality.MIN,
    outputFormat: IOSOutputFormat.MPEG4AAC,
    linearPCMBitDepth: 16,
    linearPCMIsBigEndian: false,
    linearPCMIsFloat: false,
  },
  web: {
    mimeType: 'audio/webm',
    bitsPerSecond: 128000,
  },
};

Hooks

useAudioPlayer(source, updateInterval)

ParameterType
source(optional)AudioSource
updateInterval(optional)number

Returns:
AudioPlayer

useAudioPlayerStatus(player)

ParameterType
playerAudioPlayer

Returns:
AudioStatus

useAudioRecorder(options, statusListener)

ParameterType
optionsRecordingOptions
statusListener(optional)(status: RecordingStatus) => void

useAudioRecorderState(recorder, interval)

ParameterType
recorderAudioRecorder
interval(optional)number

useAudioSampleListener(player, listener)

ParameterType
playerAudioPlayer
listener(data: AudioSample) => void

Returns:
void

Classes

AudioPlayer

Type: Class extends SharedObject<AudioEvents>

AudioPlayer Properties

currentTime

Type: number

The current position through the audio item in seconds.

duration

Type: number

The total duration of the audio in seconds.

id

Type: number

Unique identifier for the player object.

isAudioSamplingSupported

Type: boolean

Boolean value indicating whether audio sampling is supported on the platform.

isBuffering

Type: boolean

Boolean value indicating whether the player is buffering.

isLoaded

Type: boolean

Boolean value indicating whether the player is finished loading.

loop

Type: boolean

Boolean value indicating whether the player is currently looping.

muted

Type: boolean

Boolean value indicating whether the player is currently muted.

paused

Type: boolean

Boolean value indicating whether the player is currently paused.

playbackRate

Type: number

The current playback rate of the audio.

playing

Type: boolean

Boolean value indicating whether the player is currently playing.

shouldCorrectPitch

Type: boolean

A boolean describing if we are correcting the pitch for a changed rate.

volume

Type: number

The current volume of the audio.

AudioPlayer Methods

pause()

Pauses the player.

Returns:
void

play()

Start playing audio.

Returns:
void

remove()

Remove the player from memory to free up resources.

Returns:
void

replace(source)

ParameterType
sourceAudioSource

Replaces the current audio source with a new one.

Returns:
void

seekTo(seconds)

ParameterTypeDescription
secondsnumber

The number of seconds to seek by.


Seeks the playback by the given number of seconds.

Returns:
Promise<void>

setPlaybackRate(rate, pitchCorrectionQuality)

ParameterTypeDescription
ratenumber

The playback rate of the audio.

pitchCorrectionQuality(optional)PitchCorrectionQuality

The quality of the pitch correction.


Sets the current playback rate of the audio.

Returns:
void

AudioRecorder

Type: Class extends SharedObject<RecordingEvents>

AudioRecorder Properties

currentTime

Type: number

The current length of the recording, in seconds.

id

Type: number

Unique identifier for the recorder object.

isRecording

Type: boolean

Boolean value indicating whether the recording is in progress.

uri

Literal type:

The uri of the recording.

Acceptable values are: null | string

AudioRecorder Methods

getAvailableInputs()

Returns a list of available recording inputs. This method can only be called if the Recording has been prepared.

A Promise that is fulfilled with an array of RecordingInput objects.

getCurrentInput()

Returns the currently-selected recording input. This method can only be called if the Recording has been prepared.

A Promise that is fulfilled with a RecordingInput object.

getStatus()

Status of the current recording.

pause()

Pause the recording.

Returns:
void

prepareToRecordAsync(options)

ParameterType
options(optional)Partial<RecordingOptions>

Prepares the recording for recording.

Returns:
Promise<void>

record()

Starts the recording.

Returns:
void

recordForDuration(seconds)

ParameterTypeDescription
secondsnumber

The time in seconds to stop recording at.


Stops the recording once the specified time has elapsed.

Returns:
void

setInput(inputUid)

ParameterTypeDescription
inputUidstring

The uid of a RecordingInput.


Sets the current recording input.

Returns:
void

A Promise that is resolved if successful or rejected if not.

startRecordingAtTime(seconds)

ParameterTypeDescription
secondsnumber

The time in seconds to start recording at.


Starts the recording at the given time.

Returns:
void

stop()

Stop the recording.

Returns:
Promise<void>

Methods

Audio.createAudioPlayer(source, updateInterval)

ParameterType
source(optional)AudioSource
updateInterval(optional)number

Creates an instance of an AudioPlayer that doesn't release automatically.

For most use cases you should use the useAudioPlayer hook instead. See the Using the AudioPlayer directly section for more details.
Returns:
AudioPlayer

Audio.getRecordingPermissionsAsync()

Audio.requestRecordingPermissionsAsync()

Audio.setAudioModeAsync(mode)

ParameterType
modePartial<AudioMode>

Returns:
Promise<void>

Audio.setIsAudioActiveAsync(active)

ParameterType
activeboolean

Returns:
Promise<void>

Event Subscriptions

Audio.useAudioSampleListener(player, listener)

ParameterType
playerAudioPlayer
listener(data: AudioSample) => void

Returns:
void

Types

AndroidAudioEncoder

Only for:
Android

Literal Type: string

Acceptable values are: 'default' | 'amr_nb' | 'amr_wb' | 'aac' | 'he_aac' | 'aac_eld'

AndroidOutputFormat

Only for:
Android

Literal Type: string

Acceptable values are: 'default' | '3gp' | 'mpeg4' | 'amrnb' | 'amrwb' | 'aac_adts' | 'mpeg2ts' | 'webm'

AudioEvents

PropertyTypeDescription
audioSampleUpdate(data: AudioSample) => void-
playbackStatusUpdate(status: AudioStatus) => void-

AudioMode

PropertyTypeDescription
allowsRecording(optional)boolean
Only for:
iOS

Whether the audio session allows recording.

Default:false
interruptionModeInterruptionMode
Only for:
iOS

Determines how the audio session interacts with other sessions.

playsInSilentModeboolean
Only for:
iOS

Determines if audio playback is allowed when the device is in silent mode.

shouldPlayInBackground(optional)boolean

Whether the audio session stays active when the app moves to the background.

Default:false
shouldRouteThroughEarpieceboolean
Only for:
Android

Whether the audio should route through the earpiece.

AudioSample

PropertyTypeDescription
channelsAudioSampleChannel[]-
timestampnumber-

AudioSampleChannel

PropertyTypeDescription
framesnumber[]-

AudioSource

Type: string or number or null or object shaped as below:

PropertyTypeDescription
assetId(optional)number

The asset ID of a local audio asset, acquired with the require function. This property is exclusive with the uri property. When both are present, the assetId will be ignored.

headers(optional)Record<string, string>

An object representing the HTTP headers to send along with the request for a remote audio source. On web requires the Access-Control-Allow-Origin header returned by the server to include the current domain.

uri(optional)string

A string representing the resource identifier for the audio, which could be an HTTPS address, a local file path, or the name of a static audio file resource.

AudioStatus

PropertyTypeDescription
currentTimenumber-
didJustFinishboolean-
durationnumber-
idnumber-
isBufferingboolean-
isLoadedboolean-
loopboolean-
muteboolean-
playbackRatenumber-
playbackStatestring-
playingboolean-
reasonForWaitingToPlaystring-
shouldCorrectPitchboolean-
timeControlStatusstring-

BitRateStrategy

Literal Type: string

Acceptable values are: 'constant' | 'longTermAverage' | 'variableConstrained' | 'variable'

InterruptionMode

Literal Type: string

Acceptable values are: 'mixWithOthers' | 'doNotMix' | 'duckOthers'

PermissionExpiration

Literal Type: multiple types

Permission expiration time. Currently, all permissions are granted permanently.

Acceptable values are: 'never' | number

PermissionResponse

An object obtained by permissions get and request functions.

PropertyTypeDescription
canAskAgainboolean

Indicates if user can be asked again for specific permission. If not, one should be directed to the Settings app in order to enable/disable the permission.

expiresPermissionExpiration

Determines time when the permission expires.

grantedboolean

A convenience boolean that indicates if the permission is granted.

statusPermissionStatus

Determines the status of the permission.

PitchCorrectionQuality

Literal Type: string

Acceptable values are: 'low' | 'medium' | 'high'

RecorderState

PropertyTypeDescription
canRecordboolean-
durationMillisnumber-
isRecordingboolean-
mediaServicesDidResetboolean-
metering(optional)number-
urlstring | null-

RecordingEvents

PropertyTypeDescription
recordingStatusUpdate(status: RecordingStatus) => void-

RecordingInput

PropertyTypeDescription
namestring-
typestring-
uidstring-

RecordingOptions

PropertyTypeDescription
androidRecordingOptionsAndroid
Only for:
Android

Recording options for the Android platform.

bitRatenumber

The desired bit rate.

Example

128000

extensionstring

The desired file extension.

Example

.caf

iosRecordingOptionsIos
Only for:
iOS

Recording options for the iOS platform.

isMeteringEnabled(optional)boolean

A boolean that determines whether audio level information will be part of the status object under the "metering" key.

numberOfChannelsnumber

The desired number of channels.

Example

2

sampleRatenumber

The desired sample rate.

Example

44100

web(optional)RecordingOptionsWeb
Only for:
Web

Recording options for the Web platform.

RecordingOptionsAndroid

Only for:
Android

PropertyTypeDescription
audioEncoderAndroidAudioEncoder

The desired audio encoder. See the AndroidAudioEncoder enum for all valid values.

extension(optional)string

The desired file extension.

Example

.caf

maxFileSize(optional)number

The desired maximum file size in bytes, after which the recording will stop (but stopAndUnloadAsync() must still be called after this point).

Example

65536

outputFormatAndroidOutputFormat

The desired file format. See the AndroidOutputFormat enum for all valid values.

sampleRate(optional)number

The desired sample rate.

Example

44100

RecordingOptionsIos

Only for:
iOS

PropertyTypeDescription
audioQualityAudioQuality | number

The desired audio quality. See the AudioQuality enum for all valid values.

bitDepthHint(optional)number

The desired bit depth hint.

Example

16

bitRateStrategy(optional)number

The desired bit rate strategy. See the next section for an enumeration of all valid values of bitRateStrategy.

extension(optional)string

The desired file extension.

Example

.caf

linearPCMBitDepth(optional)number

The desired PCM bit depth.

Example

16

linearPCMIsBigEndian(optional)boolean

A boolean describing if the PCM data should be formatted in big endian.

linearPCMIsFloat(optional)boolean

A boolean describing if the PCM data should be encoded in floating point or integral values.

outputFormat(optional)string | IOSOutputFormat | number

The desired file format. See the IOSOutputFormat enum for all valid values.

sampleRate(optional)number

The desired sample rate.

Example

44100

RecordingOptionsWeb

Only for:
Web

PropertyTypeDescription
bitsPerSecond(optional)number-
mimeType(optional)string-

RecordingStatus

PropertyTypeDescription
errorstring | null-
hasErrorboolean-
idnumber-
isFinishedboolean-
urlstring | null-

Enums

AudioQuality

MIN

AudioQuality.MIN = 0

LOW

AudioQuality.LOW = 32

MEDIUM

AudioQuality.MEDIUM = 64

HIGH

AudioQuality.HIGH = 96

MAX

AudioQuality.MAX = 127

IOSOutputFormat

Only for:
iOS

MPEGLAYER1

IOSOutputFormat.MPEGLAYER1 = ".mp1"

MPEGLAYER2

IOSOutputFormat.MPEGLAYER2 = ".mp2"

MPEGLAYER3

IOSOutputFormat.MPEGLAYER3 = ".mp3"

MPEG4AAC

IOSOutputFormat.MPEG4AAC = "aac "

MPEG4AAC_ELD

IOSOutputFormat.MPEG4AAC_ELD = "aace"

MPEG4AAC_ELD_SBR

IOSOutputFormat.MPEG4AAC_ELD_SBR = "aacf"

MPEG4AAC_ELD_V2

IOSOutputFormat.MPEG4AAC_ELD_V2 = "aacg"

MPEG4AAC_HE

IOSOutputFormat.MPEG4AAC_HE = "aach"

MPEG4AAC_LD

IOSOutputFormat.MPEG4AAC_LD = "aacl"

MPEG4AAC_HE_V2

IOSOutputFormat.MPEG4AAC_HE_V2 = "aacp"

MPEG4AAC_SPATIAL

IOSOutputFormat.MPEG4AAC_SPATIAL = "aacs"

AC3

IOSOutputFormat.AC3 = "ac-3"

AES3

IOSOutputFormat.AES3 = "aes3"

APPLELOSSLESS

IOSOutputFormat.APPLELOSSLESS = "alac"

ALAW

IOSOutputFormat.ALAW = "alaw"

AUDIBLE

IOSOutputFormat.AUDIBLE = "AUDB"

60958AC3

IOSOutputFormat.60958AC3 = "cac3"

MPEG4CELP

IOSOutputFormat.MPEG4CELP = "celp"

ENHANCEDAC3

IOSOutputFormat.ENHANCEDAC3 = "ec-3"

MPEG4HVXC

IOSOutputFormat.MPEG4HVXC = "hvxc"

ILBC

IOSOutputFormat.ILBC = "ilbc"

APPLEIMA4

IOSOutputFormat.APPLEIMA4 = "ima4"

LINEARPCM

IOSOutputFormat.LINEARPCM = "lpcm"

MACE3

IOSOutputFormat.MACE3 = "MAC3"

MACE6

IOSOutputFormat.MACE6 = "MAC6"

AMR

IOSOutputFormat.AMR = "samr"

AMR_WB

IOSOutputFormat.AMR_WB = "sawb"

DVIINTELIMA

IOSOutputFormat.DVIINTELIMA = 1836253201

MICROSOFTGSM

IOSOutputFormat.MICROSOFTGSM = 1836253233

QUALCOMM

IOSOutputFormat.QUALCOMM = "Qclp"

QDESIGN2

IOSOutputFormat.QDESIGN2 = "QDM2"

QDESIGN

IOSOutputFormat.QDESIGN = "QDMC"

MPEG4TWINVQ

IOSOutputFormat.MPEG4TWINVQ = "twvq"

ULAW

IOSOutputFormat.ULAW = "ulaw"

PermissionStatus

DENIED

PermissionStatus.DENIED = "denied"

User has denied the permission.

GRANTED

PermissionStatus.GRANTED = "granted"

User has granted the permission.

UNDETERMINED

PermissionStatus.UNDETERMINED = "undetermined"

User hasn't granted or denied the permission yet.