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API Reference


expo-image-manipulator provides an API to modify images stored on the local file system.

Platform Compatibility

Android DeviceAndroid EmulatoriOS DeviceiOS SimulatorWeb


→ expo install expo-image-manipulator

If you're installing this in a bare React Native app, you should also follow these additional installation instructions.

This will first rotate the image 90 degrees clockwise, then flip the rotated image vertically and save it as a PNG.
import React, { useState, useEffect } from 'react';
import { Button, View, Image } from 'react-native';
import { Asset } from 'expo-asset';
import * as ImageManipulator from 'expo-image-manipulator';

export default function App() {
  const [ready, setReady] = useState(false);
  const [image, setImage] = useState(null);

  useEffect(() => {
    (async () => {
      const image = Asset.fromModule(require('./assets/snack-icon.png'));
      await image.downloadAsync();
  }, []);

  const _rotate90andFlip = async () => {
    const manipResult = await ImageManipulator.manipulateAsync(
      image.localUri || image.uri,
      [{ rotate: 90 }, { flip: ImageManipulator.FlipType.Vertical }],
      { compress: 1, format: ImageManipulator.SaveFormat.PNG }

  const _renderImage = () => {
    return (
          marginVertical: 20,
          alignItems: 'center',
          justifyContent: 'center',
          source={{ uri: image.localUri || image.uri }}
          style={{ width: 300, height: 300, resizeMode: 'contain' }}

  return (
    <View style={{ flex: 1, justifyContent: 'center' }}>
      {ready && image && _renderImage()}
      <Button title="Rotate and Flip" onPress={_rotate90andFlip} />

import * as ImageManipulator from 'expo-image-manipulator';

Manipulate the image provided via uri. Available modifications are rotating, flipping (mirroring), resizing and cropping. Each invocation results in a new file. With one invocation you can provide a set of actions to perform over the image. Overwriting the source file would not have an effect in displaying the result as images are cached.

  • uri (string) -- URI of the file to manipulate. Should be on the local file system.
  • actions (array) --
    An array of objects representing manipulation options. Each object should have only one of the following keys that corresponds to specific transformation:
    • resize (object) -- An object of shape { width, height }. Values correspond to the result image dimensions. If you specify only one value, the other will be calculated automatically to preserve image ratio.
    • rotate (number) -- Degrees to rotate the image. Rotation is clockwise when the value is positive and counter-clockwise when negative.
    • flip (string) -- ImageManipulator.FlipType.{Vertical, Horizontal}. Only one flip per transformation is available. If you want to flip according to both axes then provide two separate transformations.
    • crop (object) -- An object of shape { originX, originY, width, height }. Fields specify top-left corner and dimensions of a crop rectangle.
  • saveOptions (object) -- A map defining how modified image should be saved:
    • compress (number) -- A value in range 0.0 - 1.0 specifying compression level of the result image. 1 means no compression (highest quality) and 0 the highest compression (lowest quality).
    • format (string) -- ImageManipulator.SaveFormat.{JPEG, PNG}. Specifies what type of compression should be used and what is the result file extension. SaveFormat.PNG compression is lossless but slower, SaveFormat.JPEG is faster but the image has visible artifacts. Defaults to SaveFormat.JPEG.
    • base64 (boolean) -- Whether to also include the image data in Base64 format.

Returns { uri, width, height } where uri is a URI to the modified image (useable as the source for an Image/Video element), width, height specify the dimensions of the image. It can contain also base64 - it is included if the base64 saveOption was truthy, and is a string containing the JPEG/PNG (depending on format) data of the image in Base64--prepend that with 'data:image/xxx;base64,' to get a data URI, which you can use as the source for an Image element for example (where xxx is 'jpeg' or 'png').